FairyTales: Improved trees

These weeks we have been working on improving the depth feel of ‘FairyTales’ and creating a better environment, so we have not such a spectacular advance as the previous to show you.

This time we are going to show the progress that has had one of the decorative elements: the trees.


  1. As you can see in the first version, roots had no integration with the ground and connections of the branches was very visible.
  2. In the second iteration, the angular shape of the trunk is corrected and the joints of the branches to the trunk are hidden, the union of the roots with the soil is improved and softens the contrast of light and shadows.
  3. Finally, in the third version, the tree has a knobby texture, and joints (both the root and the branches) can hardly be seen.

At first glance it may seem like a simple advance but we want to get a high quality game and we’re polishing every detail.

Again, we hope you like.
And if you want to support us you can do something as simple as sharing the project with your acquaintances 😉

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