We have been working on character movement in TinyWorlds, here’s a sample:
You can see how is deformed when moving or jumping, and how regains its shape when standing.
In this video you can also appreciate the use of the camera that chases the player (white cross) and how it changes the zoom level.
The red squares seen in the platforms are the control points used to define them.
We are waiting for your comments, suggestions and opinions.