A Game Jam has been held (1)​ at the University of Alicante for two years.
So far, we have participated as members of the jury in previous editions (2) of GameJamUA, but this year we can finally participate as sponsors, something that we had been demanding since the first edition of the contest.

We hope that talent will continue rising in the contestants’ proposals, which are getting more and more innovative.

(1) For those who do not know, a Game Jam is a contest where a group of developers (programmers, artists,
designers and others) meet to plan, design and develop a videogame in a short period of time. Generally between 24 and 48 hours.

(2) Previous editions of the GameJam:

  • First Edition: November 2, 2012
  • Second Edition: February 8, 2013
  • Third Edition: September 20, 2013


New project

We have started to work on our next title.

Here you can see a preview, although it is not how the final version will look like.

We wanted to innovate in the field of platform games, adding little worlds with their own gravity.

We are still working on the game mechanics. Game characters move on a spline (curve) which can have any shape (so far, they have shape of planets), characters can be Sprites or Blobs formed by curves.