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Videogames speech on the University of Alicante

On April 29 and 30 will take place ‘Videogame Conferences‘ organized by the Polytechnic School of the University of Alicante.

These days consist of several speeches made by various experts, will also include an introductory workshop to the design of video games.

Lucera Project have been invited to participate in this conference as speakers at the talk ‘How to create a game engine from scratch‘, which we impart the 29th at 13:30. In this talk we will discuss the design of our game engine as a case study.

There are also other community companies who participate in this conference as LemonTeam or Devilish Games.

We hope to offer a presentation of quality and you like it!

C programming language back at number 1 position!

According TIOBE (an organization measuring programming language popularity) language C returns to number 1 after 4 years.

Position
Apr 2010
Position
Apr 2009
Delta in Position Programming Language Ratings
Apr 2010
Delta
Apr 2009
Status
1 2 C 18.058% +2.59% A
2 1 Java 18.051% -1.29% A
3 3 C++ 9.707% -1.03% A
4 4 PHP 9.662% -0.23% A
5 5 (Visual) Basic 6.392% -2.70% A

More information in the article:
http://www.tiobe.com/index.php/content/paperinfo/tpci/index.html

Geek Wars!

Soon finally we will have our new game available for iPhone: Geek Wars!
A game that combines geek humor and some action, accompanied by some nice graphics.
Today is a great day for Geeky, he woke up early to be the first one in buying the new iPan. What he does not know is that there are many more geeks who have long queuing.
Will you be able to help Geeky to obtain his new iPan?

New agreement license for iPhone developers

The Apple guys have decided to change section 3.3.1 of the license agreement for developers to explicitly prohibit the use of other programming languages out of its control, allowing only the use of Objective-C, C and C + + for native applications and JavaScript for use in WebKit.

We are not affected by this clause, but we think that this will be a setback for the thousands of Flash game developers who would be rubbing his hands together thinking in the new release of Flash CS5 that includes the ability to generate executables for iPhone, or for the hundreds of C# developers using MonoTouch.

In any case we should wait to see the real results of this clause in practice and see how it will be applied.

We attach a copy of the section 3.3.1 of the license agreements, prior and current so you can draw your own conclusions.

[Prior]

3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs.

[Current]

3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).